Graphic Designers
Design or create graphics to meet specific commercial or promotional needs, such as packaging, displays, or logos. May use a variety of mediums to achieve artistic or decorative effects.
Context coveredIn-house brand teams, agencies, publishing, and freelance practice across print, digital, brand identity, and packaging; junior designer through art director through design lead.
- Adobe Creative Suite (Illustrator, Photoshop, InDesign) — produce assets to brief under a senior designer's review.
- Brand-style guides — apply consistently across asset production for routine projects.
- File-prep for print and digital deliverables — execute correctly per output specifications.
- Iteration and revision rounds — incorporate feedback efficiently within a project timeline.
- Stock-image sourcing and rights tracking — perform per brand and legal standards.
- Typography fundamentals (kerning, leading, hierarchy) — apply correctly on routine layout work.
- Project files and version control — maintain to team conventions for handoff and archival.
- Production-art prep (color, bleed, trim, packaging dielines) — produce reliably for routine print work.
- Time tracking and project hours — log accurately to brief, design, revisions, and production phases.
- Design-review presentations — present own work clearly in junior critique sessions.
- Concept development from creative brief — produce 3–5 directions for review on routine projects.
- Brand-system applications across multiple touchpoints — execute consistently in a defined system.
- Multi-channel asset packages (web, social, email, print) — deliver as a cohesive system.
- Client and stakeholder revisions — manage diplomatically and translate vague feedback into specific changes.
- Photo art-direction and retouching — direct or execute to a senior's vision on shoot days.
- Layout systems and grids — design and apply across publication-scale projects.
- Junior designers and interns — mentor on technical and conceptual fundamentals.
- Project timelines and dependencies — plan and meet on a personally owned project.
- Cross-functional review with copy, account, and production — collaborate substantively in meetings.
- New software and platform features — learn and incorporate from Creative Cloud releases.
- Brand-identity systems from scratch — design and document for clients or in-house brands.
- Multi-month project ownership — manage end-to-end from brief through final-art delivery.
- Creative leadership in client meetings — present and defend concepts with stakeholders.
- Junior and mid-level designers — mentor across the team on craft and process.
- Award-quality work — produce on selected projects across the year.
- Cross-discipline collaboration (UX, copywriting, motion, illustration) — partner substantively.
- Production oversight across complex deliverables — own quality on large packaging or campaign rollouts.
- Vendor relationships (printers, photographers, illustrators) — manage on behalf of the team.
- Design-system documentation — author for organization-wide use.
- Internal critique culture — set the bar through senior-level participation and feedback.
- Creative direction across a brand or agency portfolio — set and uphold across multi-quarter cycles.
- Hiring, leveling, and team development — own the design-talent pipeline at organization scale.
- Major brand launches and re-brands — lead end-to-end with executive stakeholders.
- Industry presence and thought leadership — speak, write, and represent the practice externally.
- Strategic creative planning multi-quarter — align with marketing, product, and business strategy.
- Design-budget and capacity planning — own with the head of marketing or agency lead.
- Design-system governance at scale — set standards across multi-team or multi-brand organizations.
- Senior designer mentorship and career development — sponsor across the design organization.
- Cross-functional executive partnerships (product, engineering, marketing) — represent the design point of view.
- Creative practice and culture — shape through rituals, standards, and aesthetic direction across the team.
AI-at-Work Competency Framework
A 4-level framework describing how a worker at each mastery level uses, directs, and evaluates AI tools in this occupation. Each statement cites its evidence inline. Subscribe for $19.99/mo to read the full framework — or sign in if you have a subscription.
- Emerging
- Developing
- Proficient
- Advanced
Pathsmith™ Durable Skills Framework
Pathsmith™ Durable Skills Framework
Ten durable-skill domains mapped to four proficiency levels for this occupation. Subscribe to unlock the full Pathsmith™ Durable Skills Framework across all 1,016 occupations.
Show O*NET source anchors58 anchors · skillscrosswalk.com
O*NET enrichment · skillscrosswalk.com
Suggest an O*NET correctionSource anchors that ground each statement
- Key information into computer equipment to create layouts for client or supervisor.
- Review final layouts and suggest improvements, as needed.
- Determine size and arrangement of illustrative material and copy, and select style and size of type.
- Develop graphics and layouts for product illustrations, company logos, and Web sites.
- Create designs, concepts, and sample layouts, based on knowledge of layout principles and esthetic design concepts.
- Use computer software to generate new images.
- Prepare digital files for printing.
- Confer with clients to discuss and determine layout design.
Sources: O*NET v30.2 (CC BY 4.0), SkillsCrosswalk.com, LER.me®, Anthropic Economic Index, SAFI (Jadhav & Danve, 2026), WEF Skills Taxonomy 2021, Pathsmith™ Durable Skills Framework. © 2026 EBSCOed.